Leslie Bowman (2013) created a Comunity of Practice for her online students and writes that students fulfill a role as coaches, mentors, and reviewers. Through peer mentoring students are able to share existing knowledge and instruct other students while developing new knowledge of the subject through the analysis of the content. Bowman (2013) writes, "...the COP provides a more balanced perspective of the learning process for students by addressing strengths and weaknesses simultaneously and with equal emphasis." Self-directed learning continues throughout the whole course. Another CoP that is useful to the online learning environment is the cohort model. The cohort model shows that each group of learners are expected and encouraged o to stay together as a group (Conrad, 2005). The cohort model is supposed to strengthen the online community between classmates and increases the bond. It builds the relationship that enables students to learn from each other. Developi
This article was about introducing touch-based instructional technologies in an early childhood education classroom. It brings up the point about using technology as part of the educational experience for low-income preschool children who are at risk for failure due to poverty (McManis & McManis, 2016). By using instructional technology at such a young age, teachers are finding that it can bridge the gap between where the children are when they start school in relation to where they should be academically when starting school. Touch-based technologies are more easily operated by younger children as opposed to the older desktops and laptops previously used. There are decades of researching showing the positive outcomes in literacy and math using desktops that had a mouse connected to it, but limited knowledge of how touch-screen based devices such as an iPad can reflect a positive outcome on math and literacy skills. Some studies have found that low-income students did im
Augmented reality is still virtually a new idea in classrooms. Most of it is limited to apps by using a smartphone which makes it hard to integrate into a classroom. Google Glass is a new technology that allows users to see additional information layered over what they see through the lens of the device (Poh, 2017). Augmented reality is really interesting to me and I'm curious to see how it continues to evolve for classroom use. This video shows an advertisement that works with a smartphone application to demonstrate AR. Source: Poh, M., (2017). 8 Technologies That Will Shape Future Classrooms. Retrieved from: https://www.hongkiat.com/blog/future-classroom-technologies/
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